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288-port Live Audio Mixing Console

Model: M-5000C

  • Internal mix architecture is not fixed and can be freely defined within a range of up to 128 input/output channels/busses
  • Allows you to essentially "build" a console structure based on the immediate needs of the application
  • Up to 300 inputs and 296 outputs (and more at 48kHz) are managed in separate patchbays
  • OHRCA makes it possible to control an enormous number of input and output channels across multiple protocols and formats
  • Starts with a high sampling rate of 96kHz
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The Roland M-5000 console's internal mix architecture is not fixed and can be freely defined within a range of up to 128 input/output channels/busses. This allows you to essentially "build" a console structure based on the immediate needs of the application. This makes for a console that accommodates high levels of flexibility for precise response to dynamically changing applications and venues.
Up to 300 inputs and 296 outputs (and more at 48kHz) are managed in separate patchbays. Any input can be patched to any or multiple outputs, including control of gain and phantom power, without having to be patched through a mixing channel. OHRCA makes it possible to control an enormous number of input and output channels across multiple protocols and formats.
It starts with a high sampling rate of 96kHz. The discrete circuitry was precisely designed with careful component selection and circuit architecture, separation of analog and digital sound modules, 72-bit linear summing circuit, and more.
  • Internal mix architecture is not fixed and can be freely defined within a range of up to 128 input/output channels/busses
  • Allows you to essentially "build" a console structure based on the immediate needs of the application
  • Up to 300 inputs and 296 outputs (and more at 48kHz) are managed in separate patchbays
  • OHRCA makes it possible to control an enormous number of input and output channels across multiple protocols and formats
  • Starts with a high sampling rate of 96kHz
  • Discrete circuitry was precisely designed with careful component selection and circuit architecture, separation of analog and digital sound modules, 72-bit linear summing circuit
 
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